Configuration
YM = {}
YM.BlacklistedWeapons = {
[1] = {
name = `WEAPON_ADVANCEDRIFLE`,
info = ''
},
[2] = {
name = 'WEAPON_APPISTOL',
info = ''
},
[3] = {
name = 'WEAPON_ASSAULTRIFLE',
info = ''
},
[4] = {
name = 'WEAPON_ASSAULTRIFLE_MK2',
info = ''
},
[5] = {
name = 'WEAPON_ASSAULTSHOTGUN',
info = ''
},
[6] = {
name = 'WEAPON_ASSAULTSMG',
info = ''
},
[7] = {
name = 'WEAPON_AUTOSHOTGUN',
info = ''
},
[8] = {
name = 'WEAPON_BAT',
info = ''
},
[9] = {
name = 'WEAPON_BATTLEAXE',
info = ''
},
[10] = {
name = 'WEAPON_BOTTLE',
info = ''
},
[11] = {
name = 'WEAPON_BULLPUPRIFLE',
info = ''
},
[12] = {
name = 'WEAPON_BULLPUPRIFLE_MK2',
info = ''
},
[13] = {
name = 'WEAPON_BULLPUPSHOTGUN',
info = ''
},
[14] = {
name = 'WEAPON_CARBINERIFLE',
info = ''
},
[15] = {
name = 'WEAPON_CARBINERIFLE_MK2',
info = ''
},
[16] = {
name = 'WEAPON_COMBATMG',
info = ''
},
[17] = {
name = 'WEAPON_COMBATMG_MK2',
info = ''
},
[18] = {
name = 'WEAPON_COMBATPDW',
info = ''
},
[19] = {
name = 'WEAPON_COMBATPISTOL',
info = ''
},
[20] = {
name = 'WEAPON_COMPACTLAUNCHER',
info = ''
},
[21] = {
name = 'WEAPON_COMPACTRIFLE',
info = ''
},
[22] = {
name = 'WEAPON_CROWBAR',
info = ''
},
[23] = {
name = 'WEAPON_DAGGER',
info = ''
},
[24] = {
name = 'WEAPON_DBSHOTGUN',
info = ''
},
[25] = {
name = 'WEAPON_DOUBLEACTION',
info = ''
},
[26] = {
name = 'WEAPON_FIREWORK',
info = ''
},
[27] = {
name = 'WEAPON_FLAREGUN',
info = ''
},
[28] = {
name = 'WEAPON_FLASHLIGHT',
info = ''
},
[29] = {
name = 'WEAPON_GRENADE',
info = ''
},
[30] = {
name = 'WEAPON_GRENADELAUNCHER',
info = ''
},
[31] = {
name = 'WEAPON_GUSENBERG',
info = ''
},
[32] = {
name = 'WEAPON_GolfClub',
info = ''
},
[33] = {
name = 'WEAPON_HAMMER',
info = ''
},
[34] = {
name = 'WEAPON_HATCHET',
info = ''
},
[35] = {
name = 'WEAPON_HEAVYPISTOL',
info = ''
},
[36] = {
name = 'WEAPON_HEAVYSHOTGUN',
info = ''
},
[37] = {
name = 'WEAPON_HEAVYSNIPER',
info = ''
},
[38] = {
name = 'WEAPON_HEAVYSNIPER_MK2',
info = ''
},
[39] = {
name = 'WEAPON_HOMINGLAUNCHER',
info = ''
},
[40] = {
name = 'WEAPON_KNIFE',
info = ''
},
[41] = {
name = 'WEAPON_KNUCKLE',
info = ''
},
[42] = {
name = 'WEAPON_MACHETE',
info = ''
},
[43] = {
name = 'WEAPON_MACHINEPISTOL',
info = ''
},
[44] = {
name = 'WEAPON_MARKSMANPISTOL',
info = ''
},
[45] = {
name = 'WEAPON_MARKSMANRIFLE',
info = ''
},
[46] = {
name = 'WEAPON_MARKSMANRIFLE_MK2',
info = ''
},
[47] = {
name = 'WEAPON_MG',
info = ''
},
[48] = {
name = 'WEAPON_MICROSMG',
info = ''
},
[49] = {
name = 'WEAPON_MINIGUN',
info = ''
},
[50] = {
name = 'WEAPON_MINISMG',
info = ''
},
[51] = {
name = 'WEAPON_MOLOTOV',
info = ''
},
[52] = {
name = 'WEAPON_MUSKET',
info = ''
},
[53] = {
name = 'WEAPON_NIGHTSTICK',
info = ''
},
[54] = {
name = 'WEAPON_PETROLCAN',
info = ''
},
[55] = {
name = 'WEAPON_PIPEBOMB',
info = ''
},
[56] = {
name = 'WEAPON_PISTOL',
info = ''
},
[57] = {
name = 'WEAPON_PISTOL50',
info = ''
},
[58] = {
name = 'WEAPON_PISTOL_MK2',
info = ''
},
[59] = {
name = 'WEAPON_POOLCUE',
info = ''
},
[60] = {
name = 'WEAPON_PROXMINE',
info = ''
},
[61] = {
name = 'WEAPON_PUMPSHOTGUN',
info = ''
},
[62] = {
name = 'WEAPON_PUMPSHOTGUN_MK2',
info = ''
},
[63] = {
name = 'WEAPON_RAILGUN',
info = ''
},
[64] = {
name = 'WEAPON_RAYCARBINE',
info = ''
},
[65] = {
name = 'WEAPON_RAYMINIGUN',
info = ''
},
[66] = {
name = 'WEAPON_RAYPISTOL',
info = ''
},
[67] = {
name = 'WEAPON_REVOLVER',
info = ''
},
[68] = {
name = 'WEAPON_REVOLVER_MK2',
info = ''
},
[69] = {
name = 'WEAPON_RPG',
info = ''
},
[70] = {
name = 'WEAPON_SAWNOFFSHOTGUN',
info = ''
},
[71] = {
name = 'WEAPON_SMG',
info = ''
},
[72] = {
name = 'WEAPON_SMG_MK2',
info = ''
},
[73] = {
name = 'WEAPON_SMOKEGRENADE',
info = ''
},
[74] = {
name = 'WEAPON_SNIPERRIFLE',
info = ''
},
[75] = {
name = 'WEAPON_SNSPISTOL',
info = ''
},
[76] = {
name = 'WEAPON_SNSPISTOL_MK2',
info = ''
},
[77] = {
name = 'WEAPON_SPECIALCARBINE',
info = ''
},
[78] = {
name = 'WEAPON_SPECIALCARBINE_MK2',
info = ''
},
[79] = {
name = 'WEAPON_STICKYBOMB',
info = ''
},
[80] = {
name = 'WEAPON_STONE_HATCHET',
info = ''
},
[81] = {
name = 'WEAPON_STUNGUN',
info = ''
},
[82] = {
name = 'WEAPON_SWITCHBLADE',
info = ''
},
[83] = {
name = 'WEAPON_VINTAGEPISTOL',
info = ''
},
[84] = {
name = 'WEAPON_WRENCH',
info = ''
},
}
YM.Key = 74
YM.MaxDistance = 3.5
YM.PickupDistance = 2.5
YM.Text = {
h = '~r~ [H]',
pickup = 'Pick Up',
progressbar = 'Picking Up '
}
Last updated